Pixel 3D Grasslands 2.0 Update!


After some feedback, I have updated this package to accommodate multiple different workflows and to better transition into new packages coming in the very near future!

I have added support for building environments using landscape terrain tools and have tested in both Unity and Unreal Engine 5. Additionally, I have added some modular models that can be used in both the original more modular-based workflow and new landscape terrain-based workflow.

Included in the Grasslands 2.0 update:

  • Updated tile sheet including normal & roughness maps
  • Tile materials to work with terrain landscape tools
  • Tiles as models - Build your environments in engine using the modular tile models
  • 7 modular 'Landmass' models that blend with terrain landscapes & modular landscapes


In the near future, I also have plans for a complete overhaul of the Pixel 3D Town package, including updated textures and updating and replacing the house models.

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Comments

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Hey there. Are these tiles 32x32? Thank you!

Yep 😁

Thanks for the reply. I'm actually learning how to do pixel art (very beginner) and was curious how you made these textures. Would it be possible to get a cheeky look at your grass tile? The idea is to learn various art techniques. I hope thats ok!